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gusanoloco

4
Posts
2
Topics
2
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A member registered Aug 28, 2018

Recent community posts

simmiland community · Created a new topic Crash 1.4.6c

Not really sure what caused it. Playing in endless mode maybe 15 minutes in. Had played several Classic mode games for several hours with no problem.


############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object oBase:

local variable build_obj(100004, -2147483648) not set before reading it.
at gml_Object_oBase_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_oBase_Step_0 (line -1)

once you have them they will use them but you have to make sure they have the things they need to build the tools. you have to sample stone and sticks early on.  you can also place plants in the wastland for sticks. this seams like a bottleneck at first.  Trees will grow back after they are cut but rocks will not come back when mined. Personally i avoid getting the pickaxe early on and just sample the rocks I need until end game.

Could explain why it crashes the game after a few minutes after I play a critter card.

simmiland community · Created a new topic Error

_____________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object oCritter:

Variable oCursor.targeted(100064, -2147483648) not set before reading it.
at gml_Script_scrAnimalStates
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scrAnimalStates (line -1)
gml_Object_oCritter_Step_0
called from - gml_Object_oChicken_Step_0 (line -1) - <unknown source line>